Skydiver Training Emergency Platform
STEP
Virtual-reality canopy-emergency training for airborne and special forces, on any parachute and over any drop zone.
The problem
A canopy emergency cannot be rehearsed in the air.
The drills are taught on the ground. The first real malfunction is met alone, under a canopy, with seconds to act, and nobody on the ground sees how it was handled.
Rare
Most trainees finish a course without ever flying a malfunction.
Unrepeatable
A malfunction cannot be staged for training. It comes once, unannounced, to whoever it comes to.
Unmeasured
How the hands moved, how long the reserve took, whether the drill was right: none of it is seen, timed or graded.
Why a unit needs it
Every trainee meets the emergency before the first real jump.
The drive
Mental preparation
The jump is lived before it is real: the cabin, the door, the opening, the ground coming up, over the unit's own drop zones.
Every emergency, everyone
Malfunctions no instructor can stage in the air are flown by every trainee, with their own hands, as many times as it takes.
Many jumps in one session
A jump lasts under 90 seconds. Each trainee flies one malfunction after another at their own station, nobody waiting a turn.
What it helps with
Fewer accidents
A correct response under a malfunctioning canopy is what saves lives; here it is rehearsed until it is reflex.
Shorter, sharper training
The whole group flies at once, in any weather and at any hour, and every jump ends in a debrief that names the exact miss.
Qualification tracking
Every jump is kept; progress per trainee, drill and course is measured, not remembered.
What it is
One headset puts the trainee at the door of a C-130.
The trainee stands in the cabin, waits for the green light, exits, and flies the canopy the unit jumps. Somewhere in that descent the emergency the instructor chose begins.
They handle it with their own hands: the reserve handle, the risers, the slip loops, the toggles. The station checks each motion as it is made.
On landing, the verdict and the reason are on a board in front of them, on the instructor's screen, and in the unit's records.
The instructor console
Twenty-four stations on one screen, started with one click.
The instructor builds the jump on one form: parachute, malfunction, drop zone, wind, day or night, door, red light, which training aids are on. One click starts it on every station, or only on the ones the instructor picks.
Stations find the console
Nobody types an address. A station on the room's network appears by itself.
Assign the group, start them all
Trainees placed from a course or a group. One button for everyone, or a selection.
Watch them land
On landing, each station's box shows the verdict, reserve time and reason.
Offline, and yours
Local network only, no internet, a classroom key so only your stations join.
Records
Every jump recorded, every trainee's progress in view.
Trainees in courses and groups
Paste the trainee list from Excel; no typing names one by one.
No result is edited or deleted
Voided with a reason if it must be. Every change is logged.
Qualification and progress
Grades by canopy and emergency, first try against latest, reserve times. Print or export.
One file, backed up daily
Every record in one database beside the console, copied every morning.
Next step
A pilot classroom at your training center.
Up to four trainee stations and one instructor PC, installed in two days
One drop zone from the Magnifica library; the drill prompts in the headset worded by your instructors
Up to four weeks with one course, every jump recorded
A joint review of the results: reserve times, pass rates by drill, first try against latest
A spatial computing company that builds training simulators for armed forces.
Track record
An Israeli company that has supplied systems to the US Army, the US Marine Corps and the IDF.
STEP today
Built with the IDF and its military parachute instructors for the T-11 and the MC-6, flight behavior measured against live jumps, ready to install.